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Game culture, art and studies & ludology... a tak
Máte k tomu co říct? Vložte se do diskuze.
MAHISH --- 0:48:46 11.6.2009
Welcome to Zork (originally Dungeon). This version created 11-MAR-91 (PHP mod 03-AUG-05)
There are 28 users playing Zork. Of those, 22 have not logged in.
There are 45029 registered adventurers.

You are in an open field west of a big white house with a boarded
front door.
There is a small mailbox here.

> open mailbox

Opening the mailbox reveals:
A leaflet.

> read leaflet

MAHISH --- 20:23:22 3.6.2009
Networked_Performance — On Game Art, Circuit Bending and Speedrunning as Counter-Practice
MAHISH --- 1:19:26 23.5.2009

"I've started experimenting with merging 20th century art figures with elements of commercial video games. Here I figure, why not paint the virtual quake body the way Klein takes to the naked ladies? Theres more explanation on the vimeo page. Hope you enjoy."

MAHISH --- 7:05:53 8.5.2009
MAHISH --- 22:13:51 6.5.2009
KHALAVERA: jj, je zajímavý si to dát do kontextu [ KHALAVERA @ Game culture, art and studies & ludology... a tak ] toho rozhovoru s Markem Essenem
MAHISH --- 20:35:07 6.5.2009
Audio in all its forms - music, sound effects, dialog - holds tremendous potential to engage, convey narrative, inform, dramatize and enthrall. However, in computer-based environments, for example games, nowadays the interaction abilities through and with sound are still underrepresented.
The Audio Mostly Conference provide a venue to explore the unexploited potential of audio in computer-based environments, for example game contexts, and aim to help open up this area of thinking by bringing together game designers, audio experts, content creators, and technology and behavioral researchers. Through this forum, varied experts could discuss developments and new potentials for audio in many areas such as entertainment, health and fitness, education, industrial training, serious gaming, etc. This is also a venue to present sonic solutions to development and design challenges in low resolutions scenarios or environments where screens are unavailable.